![]() ![]() Multiple endgames and endings to choose from (Your choice of main character changes who the primary antagonists and final bosses are, giving the game lots of replay value - this is perhaps the first RPG I ever had more than three playthroughs of, long before I was introduced to Bioware) Multiple classes to choose from (each character starts in one, but then you class change multiple times throughout the story, tailoring your build and those of your party members in unique ways - most classes starting with little or no magic but everyone having at least some by the end.) ![]() Multiple character backgrounds and party configurations (think Dragon Age: Origins, each of the 6 characters has their own beginning and background, the middle of the game is largely the same.) ![]()
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